Virtual Engineering Practical Course

Virtual Engineering Practical Course

Core developer in Virtual Engineering Internship, responsible for VR-game communication, navigation, camera perspectives, video editing, 3D modeling, and key team member.

Project Information

Live Demo

Client

Institute of Informationmanagement in Engineering at KIT

Status

Completed

Performance Metrics

Project Description

As a core developer on the team, I was a vital member of the Virtual Engineering Internship. My responsibilities were diverse and multi-faceted, and I made significant contributions to the success of the project. One of my main tasks was developing the communication between the VR environment and the game Factorio. This required a deep understanding of both the VR technology and the game's mechanics, as well as the ability to bridge the two and create a seamless user experience. In addition to this, I also developed the navigation and camera perspectives within the VR environment. This required a strong sense of spatial awareness, as well as the ability to create intuitive controls that would allow users to easily move around and explore the virtual space. Lastly, I was also responsible for video editing and modeling tasks for the VR environment. This required an eye for detail and a strong understanding of 3D modeling software. I used these skills to create engaging and realistic virtual spaces that users could explore and interact with. Overall, my contributions to the Virtual Engineering Internship were significant and I played a key role in the success of the project.

Main Features

Proficient in developing communication between VR environments and games

As a part of the Virtual Engineering Internship team, I gained experience in creating a seamless integration between a virtual reality environment and a game, Factorio.

Skilled in navigation and camera perspectives development

During my time in the internship, I developed intuitive navigation and camera perspectives within the VR environment, which is a vital aspect for a user to easily move around and explore the virtual space.

Experience in video editing and 3D modeling

I gained experience in video editing and 3D modeling through my work in the Virtual Engineering Internship, which included creating engaging and realistic virtual spaces that users can explore and interact with.

Key member of the core developer team

As a core developer on the team, I was a vital member of the Virtual Engineering Internship, making significant contributions to the success of the project and played a key role in the team.

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